I have tried out a basic FPS using Unity3D and have implemented Object Pooling for bullets.
You can check out the game here(needs Unity3D Plugin):
www.googledrive.com/host/0B5whRfr__jOCZFdxVWtibEJzYzQ/FPS - Web.html
You can check out the game here(needs Unity3D Plugin):
www.googledrive.com/host/0B5whRfr__jOCZFdxVWtibEJzYzQ/FPS - Web.html
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