Monday, May 4, 2015

Racing Genre - Unity 3D Engine

Have prototyped a racing genre game using Unity3D engine. I have used wheel-colliders to simulate real world car behaviour. This resulted in car toppling / rolling frequently at high speeds. Have optimized the code so as to prevent this behavior.

Check out the screenshots here:






Note: All art assets are sourced from unity asset store (free assets).

You can check out the game here:(77 MB - Windows Platform)
https://drive.google.com/open?id=0B5whRfr__jOCcWlJV0NWcWVhRmM&authuser=0