Blog of a Budding Game Developer

Thursday, April 2, 2015

Basic FPS - Implemented Object Pooling

I have tried out a basic FPS using Unity3D and have implemented Object Pooling for bullets.





You can check out the game here(needs Unity3D Plugin):
www.googledrive.com/host/0B5whRfr__jOCZFdxVWtibEJzYzQ/FPS - Web.html
Posted by Dharmaraj P at 5:30 AM No comments:
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